Gyro Captain and Jedediah the Pilot
Actually, there are a couple of moments in the film which suggest a prior connection between Max and Jedediah.
Firstly, when Max first enters Bartertown, Jedediah sees him across the marketplace and smiles as if he recognises him. But he doesn't recognise him from stealing his wagon, since they never saw one another close up. Max was running far behind the wagon when Jedediah dropped from the plane, and in any case Max had his face covered.
Towards the end of the film, when Max and the kids burst into Jedediah's house, Max points at him and says "You! It's your lucky day! 'Cause you've got a plane!"
How would Max know this? As stated above, he never saw Jedediah close up, and probably never saw Jedediah Jr. at all. But if confronted by an old face from the past - one who knew how to fly, and lived by ambushing and robbing people - then he might have put two and two together and figured out that the guy who ambushed him with a plane a few days back might just be the same man...
Firstly, when Max first enters Bartertown, Jedediah sees him across the marketplace and smiles as if he recognises him. But he doesn't recognise him from stealing his wagon, since they never saw one another close up. Max was running far behind the wagon when Jedediah dropped from the plane, and in any case Max had his face covered.
Towards the end of the film, when Max and the kids burst into Jedediah's house, Max points at him and says "You! It's your lucky day! 'Cause you've got a plane!"
How would Max know this? As stated above, he never saw Jedediah close up, and probably never saw Jedediah Jr. at all. But if confronted by an old face from the past - one who knew how to fly, and lived by ambushing and robbing people - then he might have put two and two together and figured out that the guy who ambushed him with a plane a few days back might just be the same man...
There is nothing to indicate Jedediah doesn't recognize Max. Consider that he initially couldn't have known who was driving the camel caravan. Now consider that the Gyro Captain/Jedediah the Pilot knows Max as the tough justice type. Even if they were friends in the past, would GC/JTP rush to tell Max that he unintentionally screwed him over?
The small child was the result of the GC/JTP's relationship with the woman character from MM2 known only as "The Captain's Girl".
The small child was the result of the GC/JTP's relationship with the woman character from MM2 known only as "The Captain's Girl".
Death toll in "Mad Max Beyond Thunderdome"
The Mad Max "world" is still pretty brutal and bleak in the specific time 'Mad Max Beyond Thunderdome' is set (according to my timeline, 2015 AD).
Lots of deaths happen off-screen or before the events depicted in the movie.
1- The Audition. Aunty explicitly mentions the fact Max is the first (and only) one to have survived the Audition. This means they slaughtered many warriors before Max appeared.
2- Underworld. As Pig-Killer stated it, you cannot survive Underworld for more than 3 years. That would explain why later in the movie we don't see the guy resembling Charlie (from MM1) anymore. He just died along the way.
3- The Thunderdome. Pretty brutal/bloody system nonetheless. We don't know how many Thunderdome matchs occurred since its inception, but Aunty referred to the Max/Blaster fight as "another edition of Thunderdome".
We got two murders: the guy Blaster accidentally killed with the spear and Blaster himself.
4- The Wheel. So many people must have died because of it.
5- Max's horse.
6- The Leavings from Crack in the Earth/Planet Erf caused the death of a lot of kids/boys. Savannah just got lucky. Many people, including the real Captain Walker and the "Great Leaving" team, must have died in the "Nothing" throughout the decades.
7- Finn McCoo and Gekko (deleted scene, but you can still see him barely alive in the night-time scene, when Scrooloose finds Bartertown).
8- The Underworld collapse: the blonde female bodybuilder surely died (broken neck). The pigs and the bodybuilders/Imperial Guards died because the entire place basically blowed up.
9- Bartertown's demise: many people must have died during the huge explosions happening all across the place.
10- The Cowboy Marauder driving the Cow Car surely got killed under the tyres of some other Junkmobile.
11- Scrooloose surely left the unconscious Imperial Guard stranded in the desert. We don't know if Aunty cared for him enough and went to rescue him.
12- The driver of Ironbar's harpoon-equipped Junkmobile burned in the explosion.
13- Savannah stabbed/killed an Imperial Guard with an unspecified object/weapon.
14- The driver of the Junkcycle fell from the bridge.
15- Most of the Imperial Guards died in the final collision with Max's Junkmobile. In the end, we see that only very few Imperial Guards survived.
16- Ironbar's death.
17- Sure as hell, without energy Bartertown ended its regime and everything crumbled down within weeks. More people must have died in the process.
Plus: Aunty and the Imperial Guards intended to brutally kill the adults ("And for those who took him... NO MERCY!") and maybe leave the children in the desert without resources to survive. She just spared Max because he sacrificed himself for the common good, which Aunty recognized as a move of bravery and heroism too great to be ignored ("Goodbye, soldier").
Lots of deaths happen off-screen or before the events depicted in the movie.
1- The Audition. Aunty explicitly mentions the fact Max is the first (and only) one to have survived the Audition. This means they slaughtered many warriors before Max appeared.
2- Underworld. As Pig-Killer stated it, you cannot survive Underworld for more than 3 years. That would explain why later in the movie we don't see the guy resembling Charlie (from MM1) anymore. He just died along the way.
3- The Thunderdome. Pretty brutal/bloody system nonetheless. We don't know how many Thunderdome matchs occurred since its inception, but Aunty referred to the Max/Blaster fight as "another edition of Thunderdome".
We got two murders: the guy Blaster accidentally killed with the spear and Blaster himself.
4- The Wheel. So many people must have died because of it.
5- Max's horse.
6- The Leavings from Crack in the Earth/Planet Erf caused the death of a lot of kids/boys. Savannah just got lucky. Many people, including the real Captain Walker and the "Great Leaving" team, must have died in the "Nothing" throughout the decades.
7- Finn McCoo and Gekko (deleted scene, but you can still see him barely alive in the night-time scene, when Scrooloose finds Bartertown).
8- The Underworld collapse: the blonde female bodybuilder surely died (broken neck). The pigs and the bodybuilders/Imperial Guards died because the entire place basically blowed up.
9- Bartertown's demise: many people must have died during the huge explosions happening all across the place.
10- The Cowboy Marauder driving the Cow Car surely got killed under the tyres of some other Junkmobile.
11- Scrooloose surely left the unconscious Imperial Guard stranded in the desert. We don't know if Aunty cared for him enough and went to rescue him.
12- The driver of Ironbar's harpoon-equipped Junkmobile burned in the explosion.
13- Savannah stabbed/killed an Imperial Guard with an unspecified object/weapon.
14- The driver of the Junkcycle fell from the bridge.
15- Most of the Imperial Guards died in the final collision with Max's Junkmobile. In the end, we see that only very few Imperial Guards survived.
16- Ironbar's death.
17- Sure as hell, without energy Bartertown ended its regime and everything crumbled down within weeks. More people must have died in the process.
Plus: Aunty and the Imperial Guards intended to brutally kill the adults ("And for those who took him... NO MERCY!") and maybe leave the children in the desert without resources to survive. She just spared Max because he sacrificed himself for the common good, which Aunty recognized as a move of bravery and heroism too great to be ignored ("Goodbye, soldier").
Mad Max: Elemental Action
I've noticed each Mad Max installment features action scenes based on one specific natural element. I know it can sound kinky or weird, and it wasn't done deliberately from Miller's part (I guess), but somehow unconscious played a big role in this.
MAD MAX 1: if you notice, fire is the central theme of the action sequences and even of the plot itself. Nightrider burns in a big explosion. Goose burns in a fire. Johnny the Boy dies in a big mushroom-like explosion. And Max's character is driven by "young fire": revenge and passion. This is the chapter of damnation (= hell = fire).
MAD MAX 2: the central element is earth. All the action sequences are "well-grounded", so to speak. Even the only aerial vehicle of the movie (The GyroCopter) crashes on earth in the end, its wings broken forever. The tanker was filled with sand. This is the chapter of redemption, and redemption requires crawling (ironically, Max's crawling like a worm right after the Interceptor blew up).
MAD MAX 3: air... of course! The opening of the movie is very emblematic. The Thunderdome sequence is an "aerial" fight, circus-like, where the opponents "float" in the air and try to reach each other. The 747 plane is the symbol of the movie. Flying as reaching for heaven (your paradise/promised land). Even the Audition (in Aunty's Penthouse) features acrobatics. More importantly, the chase scene was very acrobatical, with Max jumping on vehicles, the characters jumping or hanging from poles and... the final stunt, where Powderbeast (Max's car) almost literally flies. This is the chapter of the ascension. Plus, this movie is lighter than the others, not "heavy" like 'Mad Max 2'.
I'm expecting FURY ROAD being based on water (not Waterworld!).
MAD MAX 1: if you notice, fire is the central theme of the action sequences and even of the plot itself. Nightrider burns in a big explosion. Goose burns in a fire. Johnny the Boy dies in a big mushroom-like explosion. And Max's character is driven by "young fire": revenge and passion. This is the chapter of damnation (= hell = fire).
MAD MAX 2: the central element is earth. All the action sequences are "well-grounded", so to speak. Even the only aerial vehicle of the movie (The GyroCopter) crashes on earth in the end, its wings broken forever. The tanker was filled with sand. This is the chapter of redemption, and redemption requires crawling (ironically, Max's crawling like a worm right after the Interceptor blew up).
MAD MAX 3: air... of course! The opening of the movie is very emblematic. The Thunderdome sequence is an "aerial" fight, circus-like, where the opponents "float" in the air and try to reach each other. The 747 plane is the symbol of the movie. Flying as reaching for heaven (your paradise/promised land). Even the Audition (in Aunty's Penthouse) features acrobatics. More importantly, the chase scene was very acrobatical, with Max jumping on vehicles, the characters jumping or hanging from poles and... the final stunt, where Powderbeast (Max's car) almost literally flies. This is the chapter of the ascension. Plus, this movie is lighter than the others, not "heavy" like 'Mad Max 2'.
I'm expecting FURY ROAD being based on water (not Waterworld!).